I'm a game design generalist with 4+ years of independent experience developing playable prototypes in Unreal Engine 5, prioritizing systems design.
My solo projects taught me several adjacent game dev skills in art & software development, giving me a solid understanding of the entire game dev workflow.
(aka, me)
Building Game Prototypes
Creating Game Mechanics
Visual Scripting
3D Level Design
Designing UI Elements
Building AI Controllers
Implementing Particle Systems
Designing Logic Flow
Designing Puzzle Layouts
Creating Custom Shaders
Variable and Component Control
Working in Prebuilt Projects
Interpreting User Feedback
Using Git Source Control
Managing Remote Branches
Coding and Debugging in IDE
Writing C++ Programs
Graphic Design
Image Compositing
Digital Illustration
Photo Manipulation
Material Texture Creation
Illustrating 2D Sprites
2D Pixel Animation
3D Modeling & UV Mapping
3D Mesh Rigging & Deforming
3D Character Animation
Creating Pitch Decks
Creating Design Documentation
Building Design Diagrams
Character & Story Writing
Designing Tabletop RPG Systems
Designing Card Games
Analyzing Data in Spreadsheets
Remote Team Coordination
Working Autonomously Remotely
Moderating User Communities
Organizing Live Media Events
English - Native
Russian - Fluent
I'm looking to build experience working in larger group projects, so if you think I'm a good fit for your team, feel free to reach out!
Contact me at: arkahedron@gmail.com